If I was to take one lesson away from BCM300 this semester, it would be this: analog game development is deceptively difficult. For an assessment that seems relatively simple on the surface, the numbers of layers that need to be addressed are staggering, not least of all grasping that initial spark. My first week of … More battle to be the last man standing.
At some point in all our lives, we sit back and wish we had a chance to do it over – retry that date, win that argument, even re-do our time at uni. Would we study a little harder, socialise more, or drop out entirely? What better way to do it again than through a little tabletop card game? Welcome to Game of University. … More time to go back to school.